catching it in the endzone on D

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when your on Defense, if you catch the disc in your own endzone, is it like a pull where you have to play it on that spot, or is it like if it was dropped on a non pull and you can take it back out to the goal line. please direct me to the section in the rule book that talks about this please.

X. End Zone Possession
A. If a turnover results in a team gaining possession in the end zone that they are defending, the player in possession must immediately either:
1. put the disc into play at the spot of the disc (to fake a throw or pause after gaining possession commits the player to put the disc into play at that spot); or

2. Carry the disc directly to the closest point on the goal line and put it into play at that spot. If this option is chosen, the player taking possession must put the disc into play at the goal line. Failure to do so is a travel.

How many times have you seen a thrower pick up the disc after a TO in the end zone and walk
directly into the waiting arms of a cup that set up on the goal line?

People seem to always want to walk the disc to the line. Sometimes this is better (the D is right
on you, your team needs a bit more of a breather to set up, etc). Often though, all you're doing
is letting the D set up.

Instead of walking towards the cup/marker, throw the disc from where it lies. You'll probably
catch the D off guard. This is usually better than the several yards you would have gained by
walking up to the line.

I love that idea, although I can hear all sorts of confused complaints from the defending team already........

Well, if a discussion arises due to you using smarter offense, you can treat it as a learning
opportunity.

In my experience throughout the divs, there are enough people who know the rule that they
will explain to their teammates that it's perfectly legal (even whilst hustling to catch up to
the disc). I've never actually seen a dispute or discussion arise which stopped play.

--

There is a very similar scenario where the offending team has options and often chooses the
worse of the two. On an OB pull, if I am picking up the disc, I'll often see the cup or a
marker run straight down to the middle of the field, even if nobody called middle/brick or
clapped their hands above their head. In my experience, almost every receiving team
immediately calls for middle and happily walks directly into the waiting embrace of the cup,
instead of taking the disc at the sideline for a clear path up the field.

Why do teams *always* take the disc in the middle? Well because 'the middle of the field is
better than the sideline of course!' The thing is, I'll take the disc on the sideline and be 15-
20m away from the nearest marker any day of the week.

It almost seems like people love calling 'middle', there seems to be a race to see who can
call 'middle' first, usually well before the disc actually hits OB (and even sometimes when the
disc never goes OB). It's an interesting case where people are eager to make a call.

Now obviously, you can only choose to play it on the sideline if nobody on your team calls
middle for you. If somebody does call it, you're then obligated to take it in the middle of the
field. So, my advice:

1. Have your team only call middle if they are picking up the disc.
2. Take a look just before picking up the disc to see if you actually want to take it in the
middle!

If the defense complains because you did something that you're allowed to do, then I agree that it's 100% their problem. Not taking advantage of the ability to play the disc from in the EZ or from the sideline would be akin to playing a zone D even though you have a better man-on D because "it's windy, and the other team probably expects us to play zone, so we'd better play zone."

Also a reminder that it is one or the other. We had a case where a girl on the other team started to walk it up and then when someone cut she stopped and threw it. When her check told her she couldn't do that (technically a 'travel') she insisted that she could. We clarified after the point that it is ONE OR THE OTHER. Otherwise the defender would have to check the person walking it to the line like they were going to throw it any minute.

Good point. And to add to that, the decision between the one or other must be announced by
raising a hand overhead and calling brick/middle *before* the disc is picked up.

If no brick/middle call is made *before* the disc is picked up, then the disc must be played
on
the edge of the playing field proper.

And if brick/middle is called by any member of the Offense, before the disc is picked up, then
it
must be played from the brick mark or the middle of the field (depending on what was
called).*

* Yes, technically, if a player calls "middle", they are not allowed to walk the disc to the brick
mark. They would have to put the disc into play at the middle of the field nearest to where it
crossed the sideline (even if that spot would be the middle of the back of the end zone).
Alternatively, if the pull goes OB after only travelling a handful of yards, but the Offense
called "brick", they would have to walk all the way back down the field to play it at the brick
mark. I would not suggest enforcing this technicality, as that would be the height of
pedantestry. Of course, if a team made it clear they were going to exploit the laissez-faire
adherence to this rule in the VUL through some sneaky (but perfectly legal) shenanigans, then
I'd suggest they're missing out on the bigger picture as well.

Rob By Rob

One extra rule I've "heard" is that if someone chooses to take the disc to the line from in the end zone, they can go at whatever pace they want (walk, jog, run) but they can't vary the pace. (i.e. start walking up then suddenly sprint the rest of the way to the line, tap the disc in and throw)

I don't see anything on this in section X, but maybe I'm missing something. Any validity to this rule?

It's complete baloney. This is the "I don't like what you did, I'm going to call something I
made up" form of cheating.

So long as you don't take "more time than reasonably necessary to put the disc into play",
you can bring the disc to the spot however you please. This includes all form of fakery you
can envisage. Although there are plenty of non-sneaky reasons to all of a sudden sprint to the
line to get a throw off (perhaps you see your teammate has gotten wide open and want to hit
them). The disc is live, the game is on.

And lest you think faking out your check in this case is unspirited, consider the following. A
huge part of ultimate involves faking out the person guarding you. This does not stop just
because the disc was turned over in the end zone (whether you're faking to get open, or
faking to get off a throw).

If you are on D, it is your responsibility to guard your check. If you let down your guard or
make a faulty assumption which allows your check to get away from you and get off a good
throw, take responsibility for your failure. Don't cheat.